Hand-Me-Downs
Title:
Author:
Status: Status
Length: Length
Links: CoGDemos
Summary
Six dead heroes left you their powers. All of them are useless. Maybe.
Every twenty years, a hero is summoned to save the Hearthlands. Every hero gets a Skill. Every hero dies. And every hero leaves a residue in their bloodline.
You carry six.
Your skin is a little harder to bruise. Your palms run warm. Sometimes a pen rolls uphill toward your hand. These aren’t the powers of a hero — they’re hand-me-downs. Leftovers. The scraps nobody wanted.
Then a new hero arrives with the power to command reality itself, and your six useless inheritances start doing something nobody expected: talking to each other.